Dear Weyland-Yutani Shareholders,
First of all, we apologize for the delay in releasing the patch notes. The board of directors had to scrupulously review the report.
The R&D department at Tindalos Interactive has been diligently working on "Building Better Games" with our latest project, Aliens: Dark Descent.
In pursuit of excellence, we're set to roll out our first major patch, meticulously crafted based on community feedback. This patch marks a significant leap in our constant drive to refine, balance, and achieve the perfect gaming organism.
With a mix of enhancements, balancing tweaks, and fixes, expect a more immersive descent into the alien world. This isn't just an update; it's a testament to our commitment to you, our esteemed shareholders.
Here’s a reminder of the topics for the general assembly regarding the next patch:
Add the possibility to skip the prologue
Introduce an option to make the campaign deathclock obsolete
Implement an autosave feature when quitting the Otago
And many more…
Please remember that profits should remain our primary consideration for the sake of the project's development. So, keep supporting us by giving the game a thumbs up.
Sincerely,
Romain Clavier
Deputy Administrator,
Weyland-Yutani Corporation